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A series of 8 supporting learning activities ready to be download!

  • Andrea Ivančić
  • 31. 03. 2025.

In addition to the two already known project outputs, the pedagogical guide and the EcoQuest video game, we have also created 8 supporting educational activities that provide guidance and support to youth workers to implement the results of this project. Through educational worksheets and lessons, w...

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EcoQuest game testing completed

  • Andrea Ivančić
  • 13. 03. 2025.

At the beginning of the month, we played the game again and thus completed the testing. The game was played by students from the Pula High School, students from two commercial schools in Vodice, and their teachers and educators. Through the game, we met young people from different backgrounds, with ...

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Testing the EcoQuest video game

  • Andrea Ivančić
  • 26. 02. 2025.

This month, we have been testing the EcoQuest video game! So far, we have been joined by young students from the Technical School Pula, the Juraj Dobrila Gymnasium and Vocational School in Pazin, young volunteers from the ZUM association and the Istrian Volunteer Center (VCI), as well as professors ...

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Dosta odgađanja – hitno donesite odluke o lokacijama ključnih postrojenja!

  • Irena B.
  • 12. 02. 2025.

Priopćenje radne grupe za civilni nadzor nad radom Kaštijuna Istarska županija, Grad Pula i sve općine i gradovi u Istri moraju hitno donijeti odluke i konsenzus o lokacijama nedostajućih postrojenja – kompostane, bioplinskog postrojenja i sortirnice. Njihovo stalno odgađanje, bilo zbog očite međus...

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EcoQuest Project – Download the game and join the virtual youth exchange!

  • Andrea Ivančić
  • 10. 02. 2025.

As part of the ERASMUS+ program, the EcoQuest - Narrative Video Game on Climate Change project was launched with the aim of educating young people and youth workers about climate change, EU green policies, and EU programs, encouraging the active involvement of youth in building a more sustainable fu...

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The EcoQuest project talks about the role of storytelling in shaping awareness of climate change

  • Andrea Ivančić
  • 14. 01. 2025.

Climate change can often seem distant and abstract, especially to young people. Yet, engaging them emotionally and intellectually is crucial for inspiring meaningful action. Storytelling, particularly through narrative video games, offers a dynamic approach by transforming complex global issues into...

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The Erasmus+ "Building a Sustainable Future Together!" conference in Marseille

  • Andrea Ivančić
  • 09. 12. 2024.

On December 3rd and 4th, the Erasmus+ conference "Building a Sustainable Future Together!" was held in Marseille, organized by the French and Finnish Erasmus+ Agencies for Youth and Sport. The event brought together 250 participants from 15 European countries, representing various sectors: educatio...

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The Pedagogical Guide - AVAILABLE for download in Croatian!

  • Andrea Ivančić
  • 11. 11. 2024.

Dear educators and everyone working with young people, we are excited to present to you the Pedagogical Guide for Green Education, created as part of the EcoQuest - Narrative Video Game project. This guide, now available in Croatian, provides you with the tools and knowledge needed to actively engag...

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Introducing our "Communities Go Circular" podcast series!

  • Nina Brnić
  • 29. 10. 2024.

We're thrilled to present three insightful podcasts produced as part of our Communities Go Circular project at Community Radio Rojc. Each episode dives into the importance of circular practices for sustainable communities. Here’s what you can expect: Episode 1: Report from the Final Conference – T...

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Soon: Pedagogical guide for Green Education

  • Andrea Ivančić
  • 28. 10. 2024.

Pedagogical guide for green education, created as part of the EcoQuest - Narrative Video Game project, will be available for download in English starting October 30, 2024 on project web page  EcoQuest. This guide is intended for anyone working with young people and offers the tools and knowledge nec...

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